Archive for May 2014

Eureka! Garbage-free string manipulation in Unity!

Posted by Schoen on May 28, 2014 in C#, Code, Unity
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CosmoKnots v0.3.2: Control Upgrade, Looking Around, Knobs to Diddle, Reactive Lose Tunes

Posted by Jono on May 16, 2014 in CosmoKnots, New Version

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VR Contract Gig Wrapped; More Goodness Coming

Posted by Jono on May 2, 2014 in Hired Gigs, News, VR

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