Archive for the 'C#' Category

Eureka! Garbage-free string manipulation in Unity!

Posted by Schoen on May 28, 2014 in C#, Code, Unity
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World Map: From Idea to Shipped Feature (Devblog)

Posted by Jono on January 27, 2014 in C#, Code, CosmoKnots, Unity

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Standard Assets (Mobile) is not Standard Assets!

Posted by Schoen on August 23, 2011 in C#, Javascript, Unity

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